SpawnCops <num cops>, [ <cop angle>,<cop y position>,<cop x position> ]

This command allows police vehicles to be placed at specific points in the game world, the values <Cop_Angle>, <Cop yPosition>,<Cop xPosition> are repeated <num cops> times. Placing cops in an area greater then the ping out distance i.e. 2/3 radius of the overhead map will cause cop cars to be instantly re-assigned and will not appear at their designated location. NOTE: Cops_On will cause cars to pursue immediately. Cops_off and the cop cars will sit there